New photos in from my mate on the BMW racing team showing the new BRUTE! design. Very bright and bold and a real bitch to do, apparently. Thanks to James Clay from Bimmerworld for the photos and kudos to Mike Savage at Savage Designs for the PJ. http://www.savagedesigns.com/
I first built a basic helmet shape in 3D (Poser 4) and then textured them with the artwork, taking snaps of the front, back, sides and top plus a three-quarter profile. Finally, in Photoshop, I cut and pasted them over the helmet line-art and photos supplied by the company.
Keep posted to see the final design evolve.
I was recently asked to do a series of helmet designs for a racing team and was intrigued by the way the shape of the helmet dictated the dynamics of the art.
Shortly after sending in these roughs, I began to build and texture the helmet in 3D, the results I will post later.