I was approached by leading Czech indie music magazine, Full Moon, to give an interview about my work with KMFDM, Massive Attack and others.
You can check out the full interview here or read the edited translation here (my replies in bold):
1) I’m just looking at the Martin’s great painting The Great Day of His Wrath and I am still fascinating by it – by its emotional power and magnificence. What’s the strongest thing on it for you?
I first saw it in London and was blown away by its physical size. It’s very ominous and standing next to it made me feel inconsequential that I kept dodging looks at it over my shoulder as we were viewing other works in the same gallery. The shadows are so deep that they feel like yawning chasms ready to suck you in and the sense of apocalyptic scale increases the feeling of vertiginous dread. Martin takes snippets of dreams and then cranks them up to 11.
2) I read that your father was a landscape painter – was it him who took you to the world of art and paintings for the first time?
My father was a well-known sea- and landscape painter (as well as an accomplished musician) but I don’t remember him being an avid visitor of exhibitions that much. He took up to the galleries in Liverpool once or twice but neither my brother or I were interested in classical art and sculpture so I guess he gave up. However, he had an astounding collection of art and architecture books which, along with the comics and magazines I grew up with, formed the basis for much of the work I do today. I can remember him teaching me the basics of light, shade and perspective at a very early age but he seemed to let me get on with it after that and concentrated more on trying to get my brother to learn an instrument. Not that I needed any encouragement: no-one could stop me drawing.
3) I noticed that you’re interested in russian constructivists and the italian futurists – are you a fan of architecture? Does it inspire you in your work somehow? I just finished reading a book about Fritz Lang’s Metropolis this weekend and everebody must see that this huge piece of art is very timeless movie which is still inspiring even today. Have you seen it?
I love Cubist and brutalist structures as well as early 20th century skyscrapers and constructivist architecture, especially Malevitch’s Suprematist sculptures and the work of Futurist Alberto St, Elia. In the past couple of years, I’ve taught myself the basics in 3D design and create my own cities and streets for use as backgrounds and in computer game design. I designed most of the buildings in the ZPC game I did back in the 90s, creating hundreds of texture maps and level designs. Metropolis is one of my favourite German Expressionist films and, along with such films as M and Cabinet of Dr, Caligari, inspired much of the work I did for that title. I find the silhouettes of tall buildings rising from the city smog to be highly evocative.
4) I saw some your new ilustration for tour for KMFDM band with some army vehicle – can you just describe it more?
The vehicle I created for the sleeve was a hybrid of several different types of riot vehicle which I morphed together in Photoshop before redrawing it in ink. I wanted it to look funkier and contain some of the fun feeling one gets from a tour bus whilst still retaining the killer lines.