I was recently asked to do a series of helmet designs for a racing team and was intrigued by the way the shape of the helmet dictated the dynamics of the art.
Shortly after sending in these roughs, I began to build and texture the helmet in 3D, the results I will post later.
Superb 3D and motion graphics design.
Damn, I gotta get me one of these!
The amazing Saul Bass.
Despite the zero budget, this sequence is classy, sexy and, mixed with the music, iconic.
Stunning credit sequence from the master of the game, Maurice Binder.