Kelly Brook update


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Almost on the final leg(?) of the illustration of Kelly Brook which I started vector-tracing over a week ago in my spare time.

I’ve learned a lot by using the gradient mesh and transform mesh tools and my anchor point tweaking has improved tremendously.


Its been an experience working this way as my normal output seldom includes so much gradient work but its handy to know if something of this type crops up again.

Keep watching for the final illustration. Feel free to make suggestions for the background (keep it simple).

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