Visual Art Assassination interview

Interview with online art magazine.
http://visualartassassination.net/
2008/07/30/the-art-of-brute/

Visual Art Assassination is an East Coast Art Collective with members as far north as Connecticut and as south as Virginia. The VAA Collective is made up of a tight group of socially conscious art activists. The purpose of the VAA is to use art as a weapon to empower the mind and facilitate change. Visual Art Assassination is a completely independent, exclusive and self-contained organization that relies only on it’s inner core members.

More BRUTE! Helmet roughs



More rough helmet designs for Bimmerworld racing team.

I first built a basic helmet shape in 3D (Poser 4) and then textured them with the artwork, taking snaps of the front, back, sides and top plus a three-quarter profile. Finally, in Photoshop, I cut and pasted them over the helmet line-art and photos supplied by the company.

Keep posted to see the final design evolve.

Loco!


Another from the vaults, this time from the collection of my friend and patron Robert Lee who commissioned this painting from me back in 1996-97.

He has since restored it to its former glory.

Kurator magazine cover by BRUTE!

Too few times in an artist’s life will come clients offering him creative control over their content.

And so it was with now-defunct Kurator, whose art director seemed happy enough with my work until last month when they went suspiciously quiet and refused to answer my emails.

A quick scan of the web reveals no such magazine. Ah well.

Its a bitch of a time to be starting up such endeavors and my condolences go to the staff of yet another deceased monthly art and design title.

UPDATE: I spoke with the editor of the mag who informs me that they will be back in business in the next couple of months once they sort out their advertisers.

Here’s the first of two covers I did for Kiev-based Kurator magazine.

Ink Originals from the featured cover will shortly be available from this blog.

BRUTE! Crash Helmet Designs!


One of the cool things about my job is the opportunities it throws up to make you see the work in a new light.

I was recently asked to do a series of helmet designs for a racing team and was intrigued by the way the shape of the helmet dictated the dynamics of the art.
Shortly after sending in these roughs, I began to build and texture the helmet in 3D, the results I will post later.

Art and Ideas by Aidan Hughes