More rough helmet
designs for Bimmerworld racing team.
I first built a basic helmet shape in 3D (Poser 4) and then textured them with the artwork, taking snaps of the front, back, sides and top plus a three-quarter profile. Finally, in Photoshop, I cut and pasted them over the helmet line-art and photos supplied by the company.
Keep posted to see the final design evolve.





Connor
Some of these helmets seem so… Kraftwerk to me for some reason.
May 22, 2009 @ 8:02 pm
rollerfebaybe
Hello All
I like Your website. It is interesting. Do You have RSS I would add to my favorites.
Let me know when it will be ready. Kee it UP.
See You around Szczecin Hotele
Jul 17, 2009 @ 5:29 pm
BRUTE! » Archive » New BRUTE!/BMW Racing Helmet
[...] see the rough art process for this design, go here and [...]
Sep 10, 2009 @ 2:19 am